Handheld Sonar's sound doesn't attract enemies (due to having no AiTarget soundrange), unlike Sonar Beacon #16747
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Krzeszny
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Bug reports
Replies: 2 comments 2 replies
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<AiTarget sight="500" staticsight="true"/>it has AiTarget and since it's a sonar soundrange will be determined by sonar's range "6000.0" |
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This does not seem to be the case, it seems to have a sound range and attract enemies with no issues as seen in A2ur3's video. |
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Disclaimers
What happened?
I've noticed that, apparently, since the Handheld Sonar was introduced, it has never had a sound range variable, despite being realistically loud. The sonar beacon's sound range is 50000 units.
It's in Content/Items/Tools/tools.xml
Also, hello again.
Reproduction steps
Try using the handheld sonar to attract enemies.
Bug prevalence
Happens every time I play
Single player or multiplayer?
Happens in both single player and multiplayer
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No response
Version
v1.10.7.2 (Autumn Update 2025 Hotfix 4)
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No response
Which operating system did you encounter this bug on?
Linux
Relevant error messages and crash reports
No response
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