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Would it be possible to port ShaderGlass to Android platforms? It would be very interesting. I had an idea; I have a Wii and I want to buy one of those large tablets, and it stuck in my head that it would be incredible to use ShaderGlass to simulate a CRT on my Wii (I use GBS-C and one of the outputs is precisely HDMI, but I use VGA on an LCD TV monitor). It would be really interesting, since GBS-C corrects everything, from deflickers to aspect ratio, the missing touch feature, which I believe would be a program similar to ShaderGlass.
Here's a video showing a cheap way to transfer any video to a mobile phone.
https://www.youtube.com/watch?v=_IlcAprBI6Y
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