๐ก Final-year Computer Science student | Assistant AI researcher (working for University of Manchester) | Builder of experimental AI systems in games & beyond.
๐ Current focus:
- ๐ค Exploring AI as companions โ blending autonomy, emotion, and decision-making
- ๐ฎ Using Minecraft as a testbed for agentic AI and interactive systems
- ๐ Bridging research ideas (NLP, RL, knowledge systems) with real, playful applications
- ๐ Designing projects that mix creativity, logic, and a bit of imagination about the future
- Working on a human-brain-inspired, private AGI project โ less about size, more about structure.
Building an AI that understands humans โ not by mimicry, but by shared logic and emotion.
๐ฎ Featured project: AI Player Mod
A Minecraft mod with pathfinding, NLP, reflexes, self-goals, and LLM-powered conversations.
A website where CS students can go and learn all they want to under the various suvjects of Computer Science. These are my personal custom made notes, made by scouring from resources all over the internet.
- Languages: Java, Python, Html, CSS, JavaScript, React, Tailwind, C, Rust
- AI/ML: Machine Learning, Natural Language Processing, Reinforcement Learning, Deep Learning, AI data mining, model training, retrieval systems, Web development (not too deep really)
- Other: Game modding, distributed design, API integrations
๐ซ Reach me: [email protected]
๐ I explore AI not just as tools โ but as companions.



