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Issue 75: Autostart of Everything when it's not launched #676
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,95 @@ | ||
| using System; | ||
| using System.Diagnostics; | ||
| using System.IO; | ||
| using System.Linq; | ||
| using System.Runtime.InteropServices; | ||
| using System.Threading; | ||
|
|
||
| namespace EverythingToolbar.Helpers | ||
| { | ||
| public static class EverythingProcessHelper | ||
| { | ||
| private const string Dll64 = "Everything64.dll"; | ||
|
|
||
| [DllImport(Dll64, EntryPoint = "Everything_QueryW", CharSet = CharSet.Unicode)] | ||
| private static extern bool Everything64_QueryW(bool wait); | ||
|
|
||
| [DllImport(Dll64, EntryPoint = "Everything_IsDBLoaded")] | ||
| private static extern bool Everything64_IsDBLoaded(); | ||
|
|
||
| [DllImport(Dll64, EntryPoint = "Everything_GetLastError")] | ||
| private static extern uint Everything64_GetLastError(); | ||
|
|
||
| /// <summary> | ||
| /// Checks if Everything is running and DB is loaded. | ||
| /// </summary> | ||
| public static bool IsRunning() | ||
| { | ||
| try | ||
| { | ||
| // Try a dummy query (empty string = no results) | ||
| if (!Everything64_QueryW(false)) | ||
| return false; | ||
|
|
||
| return Everything64_IsDBLoaded(); | ||
| } | ||
| catch | ||
| { | ||
| return false; | ||
| } | ||
| } | ||
|
|
||
| /// <summary> | ||
| /// Ensures Everything is running. | ||
| /// If not, starts Everything.exe in background with -startup. | ||
| /// Waits until DB is loaded or timeout expires. | ||
| /// </summary> | ||
| public static bool EnsureRunning(int timeoutMs = 5000) | ||
| { | ||
| if (IsRunning()) | ||
| { | ||
| return true; | ||
| } | ||
|
|
||
| string[] possiblePaths = | ||
| { | ||
| ToolbarSettings.User.EverythingPath, | ||
| @"C:\Program Files\Everything\Everything.exe", | ||
| @"C:\Program Files (x86)\Everything\Everything.exe", | ||
| Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), "Everything\\Everything.exe"), | ||
| }; | ||
|
|
||
| var everythingPath = possiblePaths.FirstOrDefault(p => File.Exists(p)); | ||
| if (everythingPath == null) | ||
| { | ||
| return false; | ||
| } | ||
|
|
||
| try | ||
| { | ||
| Process.Start(new ProcessStartInfo | ||
| { | ||
| FileName = everythingPath, | ||
| Arguments = "-startup -first-instance", | ||
| UseShellExecute = false, | ||
| CreateNoWindow = true | ||
| }); | ||
|
|
||
| var sw = Stopwatch.StartNew(); | ||
| while (sw.ElapsedMilliseconds < timeoutMs) | ||
| { | ||
| if (IsRunning()) | ||
| return true; | ||
|
|
||
| Thread.Sleep(millisecondsTimeout: 10); | ||
| } | ||
| } | ||
| catch (Exception) | ||
| { | ||
| // don't block. User can start Everything on their own as well. | ||
| } | ||
|
|
||
| return false; | ||
| } | ||
| } | ||
| } | ||
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The Everything path should already be stored in settings:
EverythingToolbar/EverythingToolbar/ToolbarSettings.cs
Line 35 in 5920797
I like your use of fallback values but you may want to prioritize the stored location.
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Prioritized user settings and then fallbacks will follow. Thanks